using System;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("ZoneGraveyard")]
	public class ZoneGraveyard : Zone
	{
		public ZoneGraveyard(IntPtr address, string className)
			: base(address, className)
		{
		}

		public ZoneGraveyard(IntPtr address)
			: this(address, "ZoneGraveyard")
		{
		}

		public new bool CanAcceptTags(int controllerId, TAG_ZONE zoneTag, TAG_CARDTYPE cardType)
		{
			return method_11<bool>("CanAcceptTags", new object[3] { controllerId, zoneTag, cardType });
		}

		public new void UpdateLayout()
		{
			method_8("UpdateLayout");
		}
	}
}
